Batuhan Yıldız — Babbus
Designing with precision, passion, and a relentless focus on detail.
Showreel Coming Soon
A new reel is in the works. Check back soon!
Featured Reels
Portfolio
Fix Fixer
Fix Fixer is a roguelike action RPG with physics-based destruction mechanics. As Audio Lead, I was responsible for the full audio pipeline: designing sound effects, integrating adaptive music, and implementing interactive systems in Unity through FMOD.
Game Project — Audio Integration
Complete audio integration and sound design for game development.
Game Project — Dynamic Sound System
Dynamic sound system programming and audio design for gameplay.
Game Project — Interactive Audio
Interactive audio system design and implementation for game project.
Animation Project — Sound Design & Mix
Sound design and final mixing for animated project.
Animation Project — Audio Production
Complete audio production pipeline for animated content.
Animation Project — SFX Design
Custom SFX design and audio editing for animation.
Animation Project — Audio Mix
Audio mixing and sound design for animated production.
Animation Project — Sound Design
Sound design and audio post-production for animated content.
Emanet (Short Film)
In Emanet, I contributed as the sound designer, focusing on atmospheres and effects that supported the film's tone.
Nadir Ben (Short Film)
For the short film Nadir Ben, I designed and mixed the full soundscape, aligning with the director's vision for emotional intensity and atmosphere.
European Inventor Award 2023 — 'A Letter to My Younger Self'
For the European Inventor Award 2023, I designed the sound for the short film 'A Letter to My Younger Self,' featuring Carmen Hijosa.
FITBIT Commercials (Europe)
I designed and mixed audio for five FITBIT commercials aired across Europe, including the 'Sarah,' 'Brigitte,' and 'Ellie' spots in March, and the 'Rochelle' and 'Tamara' spots in November.
Binance x The Weeknd Metaverse Project
Collaborating on Binance's Metaverse project tied to The Weeknd, I designed sound effects for the puzzle cube mechanic and immersive metaverse environments.
Liquid Love — Single
A smooth, electronic-driven track blending mellow synth tones with dynamic production.
Blissful Oblivion — EP
Hybrid electronic textures moving between ambient and melodic electronica.
Angel Eyes VR Graphic Novel
Angel Eyes was an experimental VR graphic novel designed for Oculus, where audio played a central role in narrative immersion. I created the sound effects and contributed to the mixing process, which was finalized in Dolby Atmos.
Relief — Single
Relief marked my first independent release, establishing the foundation of my electronic style.
After Relief — Single
A follow-up to Relief, this single carries forward the ambient-electronic aesthetic with more layered atmospheres.
Pocket Warriors Original Soundtrack
Official soundtrack featuring loopable tracks tailored to gameplay pacing.
Gallery
Photos
Videos
About
Batuhan Yıldız, also known as Babbus, is a sound designer and music producer based in Istanbul, Turkey. A graduate of Istanbul Technical University’s Music Technologies program, he has worked on post-production, music production, and sound design for various projects, with a growing focus on game audio. Skilled in Pro Tools, FMOD, Unity, and advanced audio workflows, Batuhan is currently developing his own indie game while building toward his goal of founding a studio that delivers immersive, innovative game experiences to a global audience.

Contact
Let's work together
Whether you have a question, a project, or just want to say hi, my inbox is always open.