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Babbus

Game Audio Designer & Sound Designer

Batuhan YıldızBabbus

Designing with precision, passion, and a relentless focus on detail.

Showreel Coming Soon

A new reel is in the works. Check back soon!

Featured Reels

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Fix Fixer Animation SFX
2026
Fortnite Trailer
2026
Land of the Crescent — Animation SFX
2026

Portfolio

24 projects
Game

Beat Your Brainrot SFX showcase

2025 · Sound Designer

Beat Your Brainrot SFX showcase

Game

Roblox Brainrot Roller SFX

2025 · Sound Designer

Gameplay SFX and mix.

Game

World.io (Roblox)

2024 · Sound Designer, Audio Implementation

Audio design and implementation for World.io Roblox experience.

Game

Be a Car (Roblox)

2024 · Sound Designer, Audio Implementation

Sound design and audio implementation for Roblox gaming experience.

Game

Fix Fixer

2024 · Audio Lead, Sound Design, Music Integration, FMOD/Unity implementation

Fix Fixer is a roguelike action RPG with physics-based destruction mechanics. As Audio Lead, I was responsible for the full audio pipeline: designing sound effects, integrating adaptive music, and implementing interactive systems in Unity through FMOD.

Game

Game Project — Audio Integration

2024 · Audio Integrator, Game Sound Designer

Complete audio integration and sound design for game development.

Game

Game Project — Dynamic Sound System

2024 · Audio Programmer, Sound Designer

Dynamic sound system programming and audio design for gameplay.

Game

Game Project — Interactive Audio

2024 · Game Audio Designer, FMOD Implementation

Interactive audio system design and implementation for game project.

Animation

Animation Project — Sound Design & Mix

2024 · Sound Designer, Mixer

Sound design and final mixing for animated project.

Animation

Animation Project — Audio Production

2024 · Audio Producer, Sound Designer

Complete audio production pipeline for animated content.

Animation

Animation Project — SFX Design

2024 · SFX Designer, Audio Editor

Custom SFX design and audio editing for animation.

Animation

Animation Project — Audio Mix

2024 · Sound Designer, Mixer

Audio mixing and sound design for animated production.

Animation

Animation Project — Sound Design

2024 · Sound Designer, Audio Post-Production

Sound design and audio post-production for animated content.

Film/TV

Emanet (Short Film)

2023 · Sound Designer

In Emanet, I contributed as the sound designer, focusing on atmospheres and effects that supported the film's tone.

Film/TV

Nadir Ben (Short Film)

2023 · Sound Designer, Mixer

For the short film Nadir Ben, I designed and mixed the full soundscape, aligning with the director's vision for emotional intensity and atmosphere.

Film/TV

European Inventor Award 2023 — 'A Letter to My Younger Self'

2023 · Sound Designer

For the European Inventor Award 2023, I designed the sound for the short film 'A Letter to My Younger Self,' featuring Carmen Hijosa.

Ads

FITBIT Commercials (Europe)

2023 · Sound Designer, Mixer

I designed and mixed audio for five FITBIT commercials aired across Europe, including the 'Sarah,' 'Brigitte,' and 'Ellie' spots in March, and the 'Rochelle' and 'Tamara' spots in November.

Game

Binance x The Weeknd Metaverse Project

2023 · Sound Designer

Collaborating on Binance's Metaverse project tied to The Weeknd, I designed sound effects for the puzzle cube mechanic and immersive metaverse environments.

Music

Liquid Love — Single

2022 · Composer, Producer

A smooth, electronic-driven track blending mellow synth tones with dynamic production.

Music

Blissful Oblivion — EP

2022 · Composer, Producer, Mixing, Mastering

Hybrid electronic textures moving between ambient and melodic electronica.

Game

Angel Eyes VR Graphic Novel

2022 · Sound Designer, Dolby Atmos Mix

Angel Eyes was an experimental VR graphic novel designed for Oculus, where audio played a central role in narrative immersion. I created the sound effects and contributed to the mixing process, which was finalized in Dolby Atmos.

Music

Relief — Single

2021 · Composer, Producer

Relief marked my first independent release, establishing the foundation of my electronic style.

Music

After Relief — Single

2021 · Composer, Producer

A follow-up to Relief, this single carries forward the ambient-electronic aesthetic with more layered atmospheres.

Music

Pocket Warriors Original Soundtrack

2021 · Composer, Producer

Official soundtrack featuring loopable tracks tailored to gameplay pacing.

About

Batuhan Yıldız, also known as Babbus, is a sound designer and music producer based in Istanbul, Turkey. A graduate of Istanbul Technical University’s Music Technologies program, he has worked on post-production, music production, and sound design for various projects, with a growing focus on game audio. Skilled in Pro Tools, FMOD, Unity, and advanced audio workflows, Batuhan is currently developing his own indie game while building toward his goal of founding a studio that delivers immersive, innovative game experiences to a global audience.

Batuhan Yıldız (Babbus) — Game Audio Designer based in Istanbul, Turkey

Contact

Let's work together

Whether you have a question, a project, or just want to say hi, my inbox is always open.

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Game Audio Designer & Sound Designer — Istanbul, Turkey

Babbus (Batuhan Yıldız) is a freelance game audio designer and sound designer based in Istanbul, Turkey. With expertise in FMOD, Wwise, Unity, and Unreal Engine, Babbus delivers professional game sound design, music composition, and interactive audio implementation for indie and commercial game projects worldwide.

Türkiye merkezli oyun ses tasarımcısı ve oyun müziği bestecisi. FMOD, Wwise ve oyun motorları konusunda uzman. Freelance oyun ses tasarımı, müzik prodüksiyon ve interaktif ses entegrasyonu hizmetleri sunulmaktadır.